
http://www.rodriguepralier.com/
Here is a 3D model that an artist named Rodrigue Pralier did for Mass Effect 3. I did not know that they had cool looking, and possibly scary creatures in this game. He has worked on the games Army of Two, Army of Two:40th day, Heroes of Might and Magic V, and much more. He has worked with 3D character modeling & texturing, 3D background modeling & texturing, 2D and 3D Illustrations, and 2D character concepts. His skill set includes Zbrush, 3ds Max, Unreal, Photoshop, and Unfold 3d. I would really be interested in learning his workflow of creating a concept and creating it in a 3d space. I would also like to learn how he textures his 3d models, because I like the type of style he portrays.
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